Bigger version of most completed thing from doodles.
- lines, flats, and shade identical to TTGL Costume image
- on the “false highlights” layer (you know, where you fill it with grey and then erase for highlights), added color reflections of nearby surfaces to hair segments only. (Hair having the most sheen. The phrase “specular occlusion” should probably be worked in around here.)
- soft outter glow added to hard white hilights to soften them and… “give the white some color”.
- Looks alright, but the rest looks so flat because I only did it in once place. Probably do it to lesser extent to other surfaces. Incorporate more leather into designs…